Serpent's Skull

Journey to Tazion

After being rescued by a passing ship the survivors finally made it to Eleder where they were approached by representatives from various factions expressing an interest in the ongoing translation of Yarssoth’s scrolls and journal. The characters negotiated with a few groups and signed on with Amivor Glaur from the Pathfinder Society with Gelik facilitating the process.

Once the deal was made the sabotage began. Someone spread rumors that the Pathfinders were actually a commercial slaving outfit. A local group of violent abolitionists burned their warehouse and kidnapped Gelik forcing a confrontation. The Sargavan government levied a heavy new caravan tax prompting the PF expedition to leave the city by night in small groups. On the road a caravan leader holding a roadside cockfighting match tried to poison the Pathfinder’s front runners. In Kalabuto hired assassins crept in the windows of their local contact’s home to put an end to their bid for the city.

Continually the Aspis Consortium has turned up as the ones pulling strings behind the scenes.

In Tazion the Pathfinders found the Azlanti fort nearly consumed by the jungle and home to a large tribe of charau-ka ruled over by a serpentfolk enchanter. Through force and stealth they made their way around the fort looking for the Pillars of Light while the Sargavan force assaulted the fort from head on outside the walls. Once they managed to defeat the serpentfolk ruler of the fort the Aspis group sealed them into the ziggurat to put an end to the competition. Locked inside, the group managed to find a cleverly hidden secret exit and stash of ceremonial items secured by the Azlanti priesthood of the complex.

Taking the items they made their escape through a forgotten aqueduct leading under the walls and out into the jungle.



I'm sorry, but we no longer support this web browser. Please upgrade your browser or install Chrome or Firefox to enjoy the full functionality of this site.